The Wizards Print this thread

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The Wizards Print this thread

Post  Pringlesman on Fri May 27, 2011 5:11 am

Right now we have a huge treasure trove of cards available to us from MTGs. The Wizards Print me thread. THe problem is that the thread is ~3500 posts. We need to go through it and pull out what we like. I would like everyone to go through the entire thread, but I realize how impracticle that is. What we can do is split up the thread in sections and post our results here. After the entire thread gets looked at once we can have different people go through different parts to see if there was anything missed by the first person.

We also have the first couple of Custom Cube Projects, DerBK's custom cube to go through.

I'm voulentering to go through the first 500 posts right now.

If you could, when you find a card, use a format like this.

Name mana cost
Type
Effect
p/t
Post number: Person who posted it.
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Pringlesman
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Re: The Wizards Print this thread

Post  Pringlesman on Fri May 27, 2011 6:10 am

Tough of Insanity BB
Sorcery
Target opponent discards a card at random.
Draw a card

Post 8:Bondafong

~ 3
Sacrifice ~: Draw a card
2/2
Post 11:Klug

Golden Pegasus 1WW
Creature - Pegasus
Flying, protection from black or red
2/2
Post 13:Metamind

Elvish Naturalizer 1G
Creature - Elf Warrior Shaman
When ~ ETB destory target artifact.
2/1
Post 13: Metamind

Agro Myr 1
Artifact Creature - Myr
Whenever Aggro Myr is dealt damage, it deals damage that much damage to you.
2/1
Post 16: Bondafong

Spreading Wastes
T: Add 1 to your mana pool
T, Sacrifice ~: Target player sacrifices a nonbasic land.
Post 20: Metamind

Treefingers G
Enchantment - Aura
Enchanted creature is a forest.
Post 20: Metamind

Red Ritual - R
Instant
Add RRR to your mana pool.
Post 31: Wingedcoyote

Fixhole RR
Sorcery
Destroy target nonbasic land
Post 32: Iceage4life

Spell Leak 1U
Instant
Counter target spell or activated ability unless its controller pays 2.
Post 60: Metamind

Recurring Blink 2W
Enchantment
Return Recurring Flicker to your hand: Exile target creature you control, then return it to the battlefield under its owner's control.
Post 71: DerBK

Wild Tinkering 2R
Sorcery
As an additional cost to play Wild Tinkering, sacrifice an artifact. Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Post 71: DerBK

Spell Link UR
Enchantment
All sorcery cards have "Splice onto Instant".
All instant cards have "Splice onto Sorcery".
Their splice cost is equal to their mana cost.
Post 71: DerBK

Oscillating Flicker
1WW
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Buyback 2W
Post 74: Pringlesman

Way of the beast UG
Enchantment
All sorcery cards have "Splice onto Creature".
All instant cards have "Splice onto Creature".
The splice cost is equal to the spells mana cost.
Post 78: Bondafong

Goblin of the 6th Pride 1R
Creature - Goblin Rebel
3/1
Post 81: Usman


~ 1G
Creature - Human Advisor
When Creature Recruiter enters the battlefield, search your library for a creature card, reaveal it, shuffle your library and put it on top.
2/1
Post 95 Waymc

Thought Hatcher 1UU
Creature - Illusion
2/2
Flash. When ~ enters the battlefield, counter target activated or triggered ability (mana abilities cannot be countered).
Post 108: wtwlf123

~ UB
Instant
Choose one: Counter target triggered or activated ability or remove all counters from target permenant.

Borrowed Time 1W
Enchantment- Aura
Enchant Permanent
Vanishing 2
If Borrowed Time would leave the battlefield,
instead exile it and target permanent it is enchanting.
Post 132: The Argus

Shazaam 1UB
Instant
Draw 2 cards, then discard 3 cards. Return a creature from your graveyard to play.
Post 146: SapioMatic


Counterpath WU
Instant
Exile target spell. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Post 150:Rendog

Vitalizing Strength 1GW

Enchantment - Aura
...
Enchant Creature
Enchanted Creature gets +2/+0 and has trample and lifelink.
Cascade
Post 183: Wtwlf123

Vassal of Lim-Dul B
Creature - Human Wizard
When ~ enters the battlefield, you may choose and discard a non-land card. If you do, ~ enters the battlefield with a +1/+1 counter on it.
1/1
Post 237: Wtwlf123

Rich Wilderness
Land
T: Add 1 to your mana pool.
Landfall — Whenever a land enters the battlefield under your control, Rich Wilderness gains "T: Add one mana of any color to your mana pool."
Post 248: wtwlf123

The Filthy Hill
Legendary Land
T: Add G to your manapool.
Whenever a card is put into your graveyard from anywhere, exile target card in any graveyard.
(thought I think it should be landfal - Exile a card in a yard)
Post 256: DerBK

Dauthi Looter 1B
Creature - Dauthi Rogue
1/1
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever ~ deals damage to an opponent, draw a card, then discard a card.
Post 260: Wtwlf123

Well of Life
Land - Uncommon
T: Add to your mana pool and gain 1 life.
Post 264: Wamyc

Salt Mine
Land
When Salt Mine enters the battlefield, draw a card.
Tap, pay 1 life: add 1 to your mana pool.
Post 272: turbo164

Black Flames :RB::RB:
Sorcery
For each payed to cast ~ target player discards a card.
For each payed to cast ~, ~ deals one damage to target creature or player.
Post 328: Bondafong

Crushing Gust 1GG
Sorcery
Destroy target artifact or land. It can't be regenerated.
Post 358: Wtwlf123

I finished the first 400 posts, I'll get to post 400-500 later.
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Re: The Wizards Print this thread

Post  BlueBabyDragon on Fri May 27, 2011 7:28 am

I scanned this thread once before and made a list of the cards I liked best at the time. I'm not sure how far into the thread I did it. The docs are at home but I'll post them here when I return. It's a decent-sized chunk.

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