[1RR] Lightning Rod

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[1RR] Lightning Rod

Post  Pringles on Wed Jun 22, 2011 1:06 pm

Lightning ROd Mana 1Mana RedMana Red
Enchantment
~ enters the battlefield with 2 charge counters on it.
WHen you play a red instant or sorcery, put a charge counter on ~.
Remove a charge counter from ~: ~ deals 1 damage to target creature or player.

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Re: [1RR] Lightning Rod

Post  xfollowthereaperx on Thu Jun 23, 2011 12:06 am

Similar to my 1/1 I posted in the print this thread:

Mana Red
Creature - Goblin
Whenever a red instant or sorcery is cast, if it was the first instant or sorcery cast that turn, put a blaze counter on ~.
Remove a blaze counter from ~: ~ deals 1 damage to target creature or player.
1/1

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