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Aggro Red 1-2 Drop

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Aggro Red 1-2 Drop Empty Re: Aggro Red 1-2 Drop

Post  BlueBabyDragon Tue Jun 07, 2011 12:49 pm

OP_Forever wrote:
Tamed Beast
R
Creature- Beast
Tamed Beast attack each turn if able unless you pay
2/1

You forgot the Mana 1; I think the wording for this would be something like:

Tamed Beast
Mana Red
Creature - Beast
Tamed Beast attacks each turn if able.
Mana 1: Tamed Beast can't attack this turn.
2/1

I like this one a lot and I'll make it its own thread. The only argument against it is "can we justify "can't attack this turn" in Red?" I think we can, but I'm not sure what others think.

Bloodbath Pup
R
Creature- Hound
At the beginning of your upkeep, sacrificed Bloodbath Pup or it deals 1 damage to you.
2/1

This is definitely include-able, but it might be cleaner without the ability to sacrifice it (and possibly a +1 to toughness. Is a Lacerator in Red without the "10 life" thing too good?)

Goblin's Pub
R
Creature- Goblin Hound
Haste
At the end of each turn, Goblin's Pub deal 1 damage to you.
2/2

Orc’s Pub
1R
Creature- Goblin Hound
Haste
At the end of your turn, Goblin's Pub deal 1 damage to you.
2/2

Either of these could fill a slot! It's just a matter of whether we need extra one-drops or two-drops in the end.

Raging Hound
1R
Creature- Hound
At the end of your turn, if Raging Hound attack this turn, it deals 1 damage to you. Otherwise, it deals 2 damage to you.
3/3
Give it some food, or you’ll be its food.

Something bugs me about the "1 or 2" that I can't quite put my finger on. But with a little tweaking (or not, maybe I'm just being silly) this should go in.

BlueBabyDragon
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Posts : 125
Join date : 2011-05-26

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