[Finisher] Terra Force

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[Finisher] Terra Force

Post  OP_Forever on Fri May 27, 2011 1:23 pm

I post this in Print This Wizards thread before. But it doesn't have much response back then, but I really like the card. Anyway to improve/nerf it?

Terra Force
Mana 3 Mana Green Mana Green Mana Green
Creature- Elemental Spirit
Terra Force can't be the target of spells and abilities an opponent controls.
If your opponent controls plain, Terra Force has vigilance
If your opponent controls island, Terra Force has flying
If your opponent controls swamp, Terra Force has intimidate
If your opponent controls mountain, Terra Force has haste
If your opponent controls forest, Terra Force has trample
7/7

Thoughts?

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Re: [Finisher] Terra Force

Post  Pringlesman on Fri May 27, 2011 3:15 pm

It has too many abilities. If you put it in MSE you see the text gets way too small.
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Re: [Finisher] Terra Force

Post  xfollowthereaperx on Fri May 27, 2011 3:36 pm

I dislike this guy because you'll be looking at your opponents lands each and every time he attacks, blocks, or is casted.

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Re: [Finisher] Terra Force

Post  Bwian on Tue Jun 14, 2011 8:57 am

I like the idea, but it's just too much.

How about:

"~ has landwalk of each basic land type you control"

or

"Trample, forestwalk. If ~ deals combat damage to a player, you may choose a land that player controls. Put a leaf counter on that land. Each land with a leaf counter is a basic forest for as long as it has a leaf counter on it."

Just some ideas.

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Re: [Finisher] Terra Force

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